
3D Extruded Buildings & Urban Footprints
Real-world 3D building extrusions with dynamic sunlight shadows, terrain DEM elevations, and pitch/bearing camera controls.
Anki and Quizlet style spaced-repetition flashcard study deck with smooth 3D flip card interaction, WCAG 2.2 accessibility curriculum, hint drawer, mastery percentage tracking, keyboard shortcuts, and SM-2 interval rating buttons.
Also available for Vue ->$pnpm dlx shadcn@latest add https://uipkge.dev/r/react/flashcard-study-deck.json$npx shadcn@latest add https://uipkge.dev/r/react/flashcard-study-deck.json$yarn dlx shadcn@latest add https://uipkge.dev/r/react/flashcard-study-deck.json$bunx shadcn@latest add https://uipkge.dev/r/react/flashcard-study-deck.jsonnpx shadcn@latest add @uipkge-react/flashcard-study-deckInstalls to:components/blocks/| Name | Type / Values | Default | Required |
|---|---|---|---|
initialTitle | string | — | optional |
initialCards | Flashcard[] | — | optional |
Type aliases exported from this item's source. Use these to shape the data you pass in.
Flashcardinterface Flashcard {
id: string
category: string
difficulty?: 'Level A' | 'Level AA' | 'Level AAA' | 'Design System' | 'Engineering'
question: string
hint: string
answer: string
codeSnippet?: string
codeLanguage?: string
source?: string
}CSS custom properties referenced in this item. Override any of them in your :root or per-element to retheme.
--border'use client'
import * as React from 'react'
import {
Bookmark,
Check,
ChevronLeft,
ChevronRight,
Copy,
Flame,
GraduationCap,
Lightbulb,
RotateCw,
Shuffle,
} from 'lucide-react'
import { cn } from '@/lib/utils'
import { Badge } from '@/components/ui/badge'
import { Button } from '@/components/ui/button'
import { Card } from '@/components/ui/card'
import { Progress } from '@/components/ui/progress'
import { Separator } from '@/components/ui/separator'
export interface Flashcard {
id: string
category: string
difficulty?: 'Level A' | 'Level AA' | 'Level AAA' | 'Design System' | 'Engineering'
question: string
hint: string
answer: string
codeSnippet?: string
codeLanguage?: string
source?: string
}
export type RatingInterval = 'again' | 'hard' | 'good' | 'easy'
const DEFAULT_DECK_TITLE = 'Design Engineering & Web Accessibility (WCAG 2.2)'
const DEFAULT_CARDS: Flashcard[] = [
{
id: 'wcag-1-4-3',
category: 'WCAG Criterion 1.4.3',
difficulty: 'Level AA',
question: 'What is the minimum contrast ratio required for regular body text under WCAG AA standards?',
hint: 'Consider standard text (< 18pt or < 14pt bold) versus large display headings (≥ 18pt or ≥ 14pt bold).',
answer: '4.5:1 for normal text (< 18pt or < 14pt bold) and 3:1 for large text (≥ 18pt or ≥ 14pt bold).',
codeSnippet: 'color: oklch(0.20 0 0); /* on oklch(0.98 0 0) -> 14.2:1 passes AA/AAA */',
codeLanguage: 'css',
source: 'WCAG 2.2 § 1.4.3 Contrast (Minimum)',
},
{
id: 'wcag-2-5-8',
category: 'WCAG Criterion 2.5.8',
difficulty: 'Level AA',
question: 'What is the minimum interactive touch target size required in WCAG 2.2 Level AA?',
hint: 'Introduced in WCAG 2.2 to prevent accidental taps on mobile touchscreens without requiring 44×44px AAA.',
answer:
'At least 24×24 CSS pixels, or have sufficient spacing (undersized targets surrounded by at least 24px diameter clear space).',
codeSnippet: '<button class="min-h-6 min-w-6 p-2 touch-manipulation">',
codeLanguage: 'html',
source: 'WCAG 2.2 § 2.5.8 Target Size (Minimum)',
},
{
id: 'wcag-2-4-7',
category: 'WCAG Criterion 2.4.7',
difficulty: 'Level AA',
question: 'What visual contrast requirement applies to keyboard focus indicators under WCAG 2.2?',
hint: 'Focus indicators must be distinguishable against both the focused element and adjacent background.',
answer:
'The focus indicator must have a contrast ratio of at least 3:1 against the unfocused state and surrounding background, with minimum 2px perimeter thickness.',
codeSnippet: 'focus-visible:ring-2 focus-visible:ring-ring focus-visible:ring-offset-2',
codeLanguage: 'css',
source: 'WCAG 2.2 § 2.4.7 & 2.4.11 Focus Appearance',
},
{
id: 'wcag-4-1-2',
category: 'WCAG Criterion 4.1.2',
difficulty: 'Level A',
question: 'How should custom collapsible or expandable widgets communicate state to screen readers?',
hint: 'Use native semantic elements or explicit ARIA state attributes rather than visual classes alone.',
answer:
'Declare explicit ARIA roles (e.g. role="button"), aria-expanded="true|false", and aria-controls linking to the target element ID.',
codeSnippet: '<button aria-expanded="true" aria-controls="card-back-content">',
codeLanguage: 'html',
source: 'WAI-ARIA 1.2 Authoring Practices',
},
{
id: 'wcag-1-4-11',
category: 'WCAG Criterion 1.4.11',
difficulty: 'Level AA',
question: 'What is the contrast threshold for UI components, boundaries, and graphical objects?',
hint: 'Applies to active button borders, input outlines, checkboxes, and state badges.',
answer:
'A contrast ratio of at least 3:1 against adjacent colors for user interface components and graphical objects essential for comprehension.',
codeSnippet: 'border: 1px solid var(--border); /* >= 3:1 against surface */',
codeLanguage: 'css',
source: 'WCAG 2.2 § 1.4.11 Non-text Contrast',
},
{
id: 'oklch-tokens',
category: 'Design Systems & Color Science',
difficulty: 'Design System',
question: 'Why is the OKLCH color space preferred over HSL for dark mode and accessibility contrast derivation?',
hint: 'Perceptual lightness is uniform across all hues in OKLCH, unlike HSL where yellow looks brighter than blue at L=50%.',
answer:
'OKLCH is perceptually uniform. Equal changes in lightness (L) yield identical perceived contrast regardless of hue or chroma, preventing washed-out dark mode shifts.',
codeSnippet: '--color-primary: oklch(0.62 0.22 264.4);',
codeLanguage: 'css',
source: 'CSS Color Module Level 4',
},
]
export interface FlashcardStudyDeckProps extends React.HTMLAttributes<HTMLDivElement> {
initialTitle?: string
initialCards?: Flashcard[]
}
export function FlashcardStudyDeck({
initialTitle = DEFAULT_DECK_TITLE,
initialCards = DEFAULT_CARDS,
className,
...props
}: FlashcardStudyDeckProps) {
const [deck, setDeck] = React.useState<Flashcard[]>(initialCards)
const [currentIndex, setCurrentIndex] = React.useState(0)
const [isFlipped, setIsFlipped] = React.useState(false)
const [showHint, setShowHint] = React.useState(false)
const [copiedSnippet, setCopiedSnippet] = React.useState(false)
const [bookmarkedCards, setBookmarkedCards] = React.useState<Set<string>>(new Set())
const [cardScores, setCardScores] = React.useState<Record<string, number>>({})
const [lastRatingFeedback, setLastRatingFeedback] = React.useState<string | null>(null)
const currentCard = deck[currentIndex] ?? deck[0]
const totalCards = deck.length
const currentNumber = currentIndex + 1
const progressPercentage = Math.round((currentNumber / totalCards) * 100)
const masteryPercentage = React.useMemo(() => {
const ratedKeys = Object.keys(cardScores)
if (ratedKeys.length === 0) return 0
const totalScore = ratedKeys.reduce((sum, key) => sum + (cardScores[key] ?? 0), 0)
return Math.min(100, Math.round(totalScore / totalCards))
}, [cardScores, totalCards])
const isBookmarked = currentCard ? bookmarkedCards.has(currentCard.id) : false
const toggleFlip = React.useCallback(() => {
setIsFlipped((prev) => !prev)
}, [])
const toggleHint = React.useCallback(() => {
setShowHint((prev) => !prev)
}, [])
const toggleBookmark = React.useCallback(() => {
if (!currentCard) return
setBookmarkedCards((prev) => {
const next = new Set(prev)
if (next.has(currentCard.id)) {
next.delete(currentCard.id)
} else {
next.add(currentCard.id)
}
return next
})
}, [currentCard])
const handlePrev = React.useCallback(() => {
if (currentIndex > 0) {
setCurrentIndex((prev) => prev - 1)
setIsFlipped(false)
setShowHint(false)
setLastRatingFeedback(null)
}
}, [currentIndex])
const handleNext = React.useCallback(() => {
if (currentIndex < totalCards - 1) {
setCurrentIndex((prev) => prev + 1)
setIsFlipped(false)
setShowHint(false)
setLastRatingFeedback(null)
}
}, [currentIndex, totalCards])
const handleShuffle = React.useCallback(() => {
const shuffled = [...deck]
for (let i = shuffled.length - 1; i > 0; i--) {
const j = Math.floor(Math.random() * (i + 1))
;[shuffled[i], shuffled[j]] = [shuffled[j], shuffled[i]]
}
setDeck(shuffled)
setCurrentIndex(0)
setIsFlipped(false)
setShowHint(false)
setLastRatingFeedback('Deck shuffled')
setTimeout(() => {
setLastRatingFeedback((prev) => (prev === 'Deck shuffled' ? null : prev))
}, 2000)
}, [deck])
const handleRate = React.useCallback(
(interval: RatingInterval) => {
if (!currentCard) return
const scoreMap: Record<RatingInterval, { score: number; label: string }> = {
again: { score: 25, label: 'Again (< 1 min)' },
hard: { score: 50, label: 'Hard (12 hours)' },
good: { score: 80, label: 'Good (2 days)' },
easy: { score: 100, label: 'Easy (4 days)' },
}
const { score, label } = scoreMap[interval]
setCardScores((prev) => ({ ...prev, [currentCard.id]: score }))
setLastRatingFeedback(`Rated: ${label}`)
setTimeout(() => {
if (currentIndex < totalCards - 1) {
handleNext()
} else {
setIsFlipped(false)
setShowHint(false)
}
}, 350)
},
[currentCard, currentIndex, totalCards, handleNext],
)
const copyCodeSnippet = React.useCallback(async () => {
if (!currentCard?.codeSnippet) return
try {
await navigator.clipboard.writeText(currentCard.codeSnippet)
setCopiedSnippet(true)
setTimeout(() => {
setCopiedSnippet(false)
}, 2000)
} catch {
// Clipboard fallback
}
}, [currentCard])
React.useEffect(() => {
function handleKeyDown(event: KeyboardEvent) {
const target = event.target as HTMLElement | null
if (target && ['INPUT', 'TEXTAREA', 'SELECT'].includes(target.tagName)) return
if (event.key === 'ArrowLeft') {
event.preventDefault()
handlePrev()
} else if (event.key === 'ArrowRight') {
event.preventDefault()
handleNext()
} else if (event.key === ' ' || event.code === 'Space') {
event.preventDefault()
toggleFlip()
} else if (event.key.toLowerCase() === 'h') {
event.preventDefault()
toggleHint()
} else if (isFlipped) {
if (event.key === '1') {
event.preventDefault()
handleRate('again')
} else if (event.key === '2') {
event.preventDefault()
handleRate('hard')
} else if (event.key === '3') {
event.preventDefault()
handleRate('good')
} else if (event.key === '4') {
event.preventDefault()
handleRate('easy')
}
}
}
window.addEventListener('keydown', handleKeyDown)
return () => {
window.removeEventListener('keydown', handleKeyDown)
}
}, [handlePrev, handleNext, toggleFlip, toggleHint, handleRate, isFlipped])
return (
<div
data-slot="flashcard-study-deck"
className={cn('mx-auto w-full max-w-4xl space-y-6 p-4 md:p-6 lg:p-8', className)}
{...props}
>
{/* Header Section */}
<header className="space-y-4">
<div className="flex flex-col gap-3 sm:flex-row sm:items-center sm:justify-between">
<div className="space-y-1">
<div className="flex items-center gap-2">
<Badge variant="secondary" className="gap-1 px-2.5 py-0.5 font-medium">
<GraduationCap className="text-primary size-3.5" />
<span>Study Deck</span>
</Badge>
<Badge variant="outline" className="text-muted-foreground gap-1 text-xs">
<Flame className="text-warning size-3" />
<span>5-day streak</span>
</Badge>
</div>
<h2 className="text-foreground text-xl font-bold tracking-tight md:text-2xl">{initialTitle}</h2>
</div>
<div className="flex items-center gap-2">
<Badge variant="outline" className="px-3 py-1 font-mono text-xs font-medium">
Card {currentNumber} of {totalCards} · {masteryPercentage}% Mastery
</Badge>
</div>
</div>
{/* Progress Track */}
<div className="space-y-1.5">
<Progress value={progressPercentage} className="h-2" />
<div className="text-muted-foreground flex items-center justify-between text-xs">
<span>
Progress: {currentNumber} / {totalCards} cards
</span>
<span>
{Object.keys(cardScores).length} of {totalCards} reviewed
</span>
</div>
</div>
</header>
{/* 3D Interactive Flashcard Container */}
<div className="mx-auto w-full max-w-2xl [perspective:1200px]">
<div
className={cn(
'relative min-h-[440px] w-full rounded-xl transition-transform duration-500 [transform-style:preserve-3d] md:min-h-[460px]',
isFlipped && '[transform:rotateY(180deg)]',
)}
>
{/* FRONT FACE: Question State */}
<Card
className={cn(
'border-border bg-card absolute inset-0 flex h-full w-full flex-col justify-between rounded-xl border p-6 shadow-xs [backface-visibility:hidden] md:p-8',
isFlipped ? 'pointer-events-none opacity-0' : 'pointer-events-auto opacity-100',
)}
>
{/* Front Header */}
<div className="flex items-center justify-between gap-3">
<div className="flex flex-wrap items-center gap-2">
<Badge variant="secondary" className="text-xs font-medium">
{currentCard.category}
</Badge>
{currentCard.difficulty && (
<Badge variant="outline" className="text-xs">
{currentCard.difficulty}
</Badge>
)}
</div>
<div className="flex items-center gap-1.5">
<Button
variant="ghost"
size="icon-sm"
className={cn('text-muted-foreground hover:text-foreground', isBookmarked && 'text-warning')}
aria-label="Bookmark card"
onClick={(e) => {
e.stopPropagation()
toggleBookmark()
}}
>
<Bookmark className={cn('size-4', isBookmarked && 'fill-warning text-warning')} />
</Button>
</div>
</div>
{/* Question Content */}
<div className="my-auto space-y-4 py-4">
<div className="space-y-1.5">
<span className="text-muted-foreground text-xs font-semibold tracking-wider uppercase">
Question Prompt
</span>
<p className="text-foreground text-lg leading-snug font-semibold tracking-tight md:text-xl">
{currentCard.question}
</p>
</div>
{/* Hint Drawer / Toggle */}
{currentCard.hint && (
<div className="pt-2">
<Button
variant="ghost"
size="xs"
className="text-muted-foreground hover:text-foreground gap-1.5 text-xs"
onClick={(e) => {
e.stopPropagation()
toggleHint()
}}
>
<Lightbulb className="text-warning size-3.5" />
<span>{showHint ? 'Hide Hint' : 'Show Hint'}</span>
<span className="text-muted-foreground/60 font-mono">[H]</span>
</Button>
{showHint && (
<div className="text-muted-foreground border-warning/20 bg-warning/5 mt-2.5 flex items-start gap-2 rounded-lg border p-3 text-xs leading-relaxed">
<Lightbulb className="text-warning mt-0.5 size-4 shrink-0" />
<div>
<strong className="text-foreground font-semibold">Hint: </strong>
<span>{currentCard.hint}</span>
</div>
</div>
)}
</div>
)}
</div>
{/* Front Footer / Flip Trigger */}
<div className="space-y-3 pt-2">
<Separator />
<div className="text-muted-foreground flex flex-col items-center justify-between gap-3 text-xs sm:flex-row">
<span className="hidden sm:inline">
Press <kbd className="bg-muted border-border rounded border px-1 py-0.5 font-mono">Space</kbd> or
click button
</span>
<Button
variant="default"
size="sm"
className="w-full cursor-pointer gap-2 font-medium sm:w-auto"
onClick={(e) => {
e.stopPropagation()
toggleFlip()
}}
>
<RotateCw className="size-3.5" />
<span>Flip Card to Reveal Answer</span>
</Button>
</div>
</div>
</Card>
{/* BACK FACE: Answer State */}
<Card
className={cn(
'border-border bg-card absolute inset-0 flex h-full w-full [transform:rotateY(180deg)] flex-col justify-between rounded-xl border p-6 shadow-xs [backface-visibility:hidden] md:p-8',
isFlipped ? 'pointer-events-auto opacity-100' : 'pointer-events-none opacity-0',
)}
>
{/* Back Header */}
<div className="flex items-center justify-between gap-3">
<div className="flex flex-wrap items-center gap-2">
<Badge variant="secondary" className="text-xs font-medium">
{currentCard.category}
</Badge>
<Badge variant="default" className="border-success/30 bg-success/15 text-success text-xs">
Answer Revealed
</Badge>
</div>
<Button
variant="ghost"
size="xs"
className="text-muted-foreground hover:text-foreground gap-1 text-xs"
onClick={(e) => {
e.stopPropagation()
toggleFlip()
}}
>
<RotateCw className="size-3.5" />
<span>Flip Back</span>
</Button>
</div>
{/* Answer Content */}
<div className="my-auto space-y-4 overflow-y-auto py-3">
<div className="space-y-1.5">
<span className="text-primary text-xs font-semibold tracking-wider uppercase">Answer Explanation</span>
<p className="text-foreground text-base leading-relaxed font-medium md:text-lg">{currentCard.answer}</p>
</div>
{/* Code / Token Example Block */}
{currentCard.codeSnippet && (
<div className="border-border bg-muted/60 dark:bg-muted/30 space-y-2 rounded-lg border p-3.5">
<div className="text-muted-foreground flex items-center justify-between text-xs">
<span className="font-mono font-medium">Code / Token Example</span>
<Button
variant="ghost"
size="xs"
className="h-6 gap-1 px-2 text-xs"
onClick={(e) => {
e.stopPropagation()
copyCodeSnippet()
}}
>
{copiedSnippet ? <Check className="text-success size-3" /> : <Copy className="size-3" />}
<span>{copiedSnippet ? 'Copied' : 'Copy'}</span>
</Button>
</div>
<pre className="text-foreground bg-background/80 border-border/60 overflow-x-auto rounded border p-2 font-mono text-xs md:text-sm">
<code>{currentCard.codeSnippet}</code>
</pre>
{currentCard.source && (
<p className="text-muted-foreground text-xs italic">Source: {currentCard.source}</p>
)}
</div>
)}
</div>
{/* Spaced-Repetition Feedback Buttons */}
<div className="space-y-2.5 pt-2">
<div className="text-muted-foreground flex items-center justify-between text-xs">
<span className="font-medium">Rate recall difficulty (SM-2 Spaced Repetition):</span>
{lastRatingFeedback && <span className="text-primary text-xs font-medium">{lastRatingFeedback}</span>}
</div>
<div className="grid grid-cols-2 gap-2 sm:grid-cols-4">
<Button
variant="outline"
size="sm"
className="border-destructive/30 bg-destructive/10 text-destructive hover:bg-destructive/20 text-destructive flex h-auto flex-col py-2 text-xs active:scale-95"
onClick={(e) => {
e.stopPropagation()
handleRate('again')
}}
>
<span className="font-semibold">Again</span>
<span className="text-xs opacity-80">< 1 min [1]</span>
</Button>
<Button
variant="outline"
size="sm"
className="border-warning/30 bg-warning/10 text-warning hover:bg-warning/20 text-warning flex h-auto flex-col py-2 text-xs active:scale-95"
onClick={(e) => {
e.stopPropagation()
handleRate('hard')
}}
>
<span className="font-semibold">Hard</span>
<span className="text-xs opacity-80">12 hours [2]</span>
</Button>
<Button
variant="outline"
size="sm"
className="border-info/30 bg-info/10 text-info hover:bg-info/20 text-info flex h-auto flex-col py-2 text-xs active:scale-95"
onClick={(e) => {
e.stopPropagation()
handleRate('good')
}}
>
<span className="font-semibold">Good</span>
<span className="text-xs opacity-80">2 days [3]</span>
</Button>
<Button
variant="outline"
size="sm"
className="border-success/30 bg-success/10 text-success hover:bg-success/20 text-success flex h-auto flex-col py-2 text-xs active:scale-95"
onClick={(e) => {
e.stopPropagation()
handleRate('easy')
}}
>
<span className="font-semibold">Easy</span>
<span className="text-xs opacity-80">4 days [4]</span>
</Button>
</div>
</div>
</Card>
</div>
</div>
{/* Deck Navigation & Utility Controls */}
<div className="mx-auto flex max-w-2xl flex-col items-center justify-between gap-3 pt-2 sm:flex-row">
<div className="flex w-full items-center justify-between gap-2 sm:w-auto sm:justify-start">
<Button variant="outline" size="sm" disabled={currentIndex === 0} className="gap-1.5" onClick={handlePrev}>
<ChevronLeft className="size-4" />
<span>Previous</span>
</Button>
<Button variant="outline" size="sm" className="gap-1.5" onClick={handleShuffle}>
<Shuffle className="size-3.5" />
<span>Shuffle</span>
</Button>
</div>
<div className="flex w-full items-center justify-between gap-2 sm:w-auto sm:justify-end">
<Button variant="secondary" size="sm" className="gap-1.5" onClick={toggleFlip}>
<RotateCw className="size-3.5" />
<span>{isFlipped ? 'Show Question' : 'Flip Card'}</span>
</Button>
<Button
variant="default"
size="sm"
disabled={currentIndex === totalCards - 1}
className="gap-1.5"
onClick={handleNext}
>
<span>Next</span>
<ChevronRight className="size-4" />
</Button>
</div>
</div>
{/* Keyboard Shortcuts Legend Footer */}
<div className="mx-auto max-w-2xl pt-2 text-center">
<p className="text-muted-foreground font-mono text-xs">
Shortcuts: <span className="text-foreground font-semibold">← / →</span> Navigate ·{' '}
<span className="text-foreground font-semibold">Space</span> Flip ·{' '}
<span className="text-foreground font-semibold">H</span> Hint ·{' '}
<span className="text-foreground font-semibold">1-4</span> Rate Interval
</p>
</div>
</div>
)
}
Raw manifest:https://uipkge.dev/r/react/flashcard-study-deck.json