
3D Extruded Buildings & Urban Footprints
Real-world 3D building extrusions with dynamic sunlight shadows, terrain DEM elevations, and pitch/bearing camera controls.
Team invite surface in a SectionCard. Header carries a live seats counter tinting warning at ≥90% capacity. Compose takes one email or a comma/space-separated paste — several addresses queue as removable chips first, plus an Admin/Editor/Viewer role Select and basic validation with a destructive error state. Rows show avatar initials, email, role/status badges (pending/accepted/expired), sent-ago timestamps, Resend (re-activates expired invites) and Revoke behind a two-click inline confirm. Self-contained stateful demo — swap DEFAULT_INVITES for your data source.
Also available for Vue ->$pnpm dlx shadcn@latest add https://uipkge.dev/r/react/invite-members.json$npx shadcn@latest add https://uipkge.dev/r/react/invite-members.json$yarn dlx shadcn@latest add https://uipkge.dev/r/react/invite-members.json$bunx shadcn@latest add https://uipkge.dev/r/react/invite-members.jsonnpx shadcn@latest add @uipkge-react/invite-membersInstalls to:components/blocks/| Name | Type / Values | Default | Required |
|---|---|---|---|
title | string | — | optional |
description | string | — | optional |
seatLimit | number | — | optional |
memberSeatsSeats taken by existing members (incl. already-accepted invites). | number | — | optional |
initialInvites | InviteEntry[] | — | optional |
initialDraftPre-fills the compose input; an invalid value surfaces the validation error state. | string | — | optional |
initialQueueEmails staged as queued chips before sending (as after a multi-address paste). | string[] | — | optional |
className | string | — | optional |
Type aliases exported from this item's source. Use these to shape the data you pass in.
InviteEntryinterface InviteEntry {
id: string
email: string
role: InviteRole
status: InviteStatus
sentAt: Date
}'use client'
import * as React from 'react'
import { RotateCw, Send, UserPlus, X } from 'lucide-react'
import type { BadgeVariants } from '@/components/ui/badge'
import { Avatar, AvatarFallback } from '@/components/ui/avatar'
import { Badge } from '@/components/ui/badge'
import { Button } from '@/components/ui/button'
import { Input } from '@/components/ui/input'
import { Select, SelectContent, SelectItem, SelectTrigger, SelectValue } from '@/components/ui/select'
import { SectionCard } from '@/components/ui/section-card'
export type InviteRole = 'admin' | 'editor' | 'viewer'
export type InviteStatus = 'pending' | 'accepted' | 'expired'
export interface InviteEntry {
id: string
email: string
role: InviteRole
status: InviteStatus
sentAt: Date
}
export interface InviteMembersProps {
title?: string
description?: string
seatLimit?: number
/** Seats taken by existing members (incl. already-accepted invites). */
memberSeats?: number
initialInvites?: InviteEntry[]
/** Pre-fills the compose input; an invalid value surfaces the validation error state. */
initialDraft?: string
/** Emails staged as queued chips before sending (as after a multi-address paste). */
initialQueue?: string[]
className?: string
}
/**
* Self-contained team invite surface. Stub data lives here — swap
* `DEFAULT_INVITES` for your data source after installing.
*/
const EMAIL_RE = /^[^\s@]+@[^\s@]+\.[^\s@]+$/
const SEATS_PILL =
'inline-flex items-center gap-1.5 rounded-full border px-2.5 py-1 text-xs font-medium whitespace-nowrap tabular-nums'
const SEATS_PILL_WARN = 'border-warning/30 bg-warning/10 text-warning'
const SEATS_PILL_OK = 'border-border bg-muted/40 text-muted-foreground'
const CHIP =
'border-border bg-muted/40 text-foreground inline-flex max-w-full items-center gap-1 rounded-full border py-0.5 pr-1 pl-2.5 ' +
'text-xs font-medium'
const CHIP_REMOVE =
'hover:bg-background inline-flex size-4 shrink-0 cursor-pointer items-center justify-center rounded-full ' +
'transition-colors'
const ROLE_LABEL: Record<InviteRole, string> = { admin: 'Admin', editor: 'Editor', viewer: 'Viewer' }
const ROLE_VARIANT: Record<InviteRole, BadgeVariants['variant']> = {
admin: 'default',
editor: 'info',
viewer: 'outline',
}
const STATUS_LABEL: Record<InviteStatus, string> = { pending: 'Pending', accepted: 'Accepted', expired: 'Expired' }
const STATUS_VARIANT: Record<InviteStatus, BadgeVariants['variant']> = {
pending: 'warning',
accepted: 'success',
expired: 'secondary',
}
const now = Date.now()
const minutesAgo = (m: number) => new Date(now - m * 60_000)
const DEFAULT_INVITES: InviteEntry[] = [
{ id: 'inv-1', email: '[email protected]', role: 'admin', status: 'pending', sentAt: minutesAgo(120) },
{ id: 'inv-2', email: '[email protected]', role: 'editor', status: 'accepted', sentAt: minutesAgo(60 * 24 * 3) },
{ id: 'inv-3', email: '[email protected]', role: 'viewer', status: 'pending', sentAt: minutesAgo(60 * 26) },
{ id: 'inv-4', email: '[email protected]', role: 'editor', status: 'expired', sentAt: minutesAgo(60 * 24 * 12) },
{ id: 'inv-5', email: '[email protected]', role: 'admin', status: 'accepted', sentAt: minutesAgo(60 * 24 * 7) },
]
function tokenize(text: string): string[] {
return text
.split(/[\s,;]+/)
.map((token) => token.trim())
.filter(Boolean)
}
function mergeQueue(prev: string[], emails: string[]): string[] {
const next = [...prev]
for (const email of emails) {
if (!next.some((queued) => queued.toLowerCase() === email.toLowerCase())) next.push(email)
}
return next
}
function invalidMessage(invalid: string[]): string {
return invalid.length === 1
? `“${invalid[0]}” is not a valid email address.`
: `${invalid.length} entries are not valid email addresses: ${invalid.join(', ')}`
}
export function InviteMembers({
title,
description,
seatLimit = 20,
memberSeats = 16,
initialInvites,
initialDraft,
initialQueue,
className,
}: InviteMembersProps) {
const [invites, setInvites] = React.useState<InviteEntry[]>(() =>
(initialInvites ?? DEFAULT_INVITES).map((invite) => ({ ...invite })),
)
const [draft, setDraft] = React.useState(initialDraft ?? '')
const [queue, setQueue] = React.useState<string[]>(initialQueue ?? [])
const [role, setRole] = React.useState<InviteRole>('editor')
const [error, setError] = React.useState<string | null>(
initialDraft && !EMAIL_RE.test(initialDraft.trim())
? `“${initialDraft.trim()}” is not a valid email address.`
: null,
)
const [confirmId, setConfirmId] = React.useState<string | null>(null)
const confirmTimer = React.useRef<number | undefined>(undefined)
React.useEffect(() => () => window.clearTimeout(confirmTimer.current), [])
const seatsUsed = memberSeats + invites.filter((invite) => invite.status === 'pending').length
const nearLimit = seatsUsed / seatLimit >= 0.9
const canSend = draft.trim().length > 0 || queue.length > 0
function addInvites(emails: string[]) {
const stamp = Date.now()
const next: InviteEntry[] = emails.map((email, i) => ({
id: `inv-${stamp}-${i}`,
email,
role,
status: 'pending',
sentAt: new Date(),
}))
setInvites((prev) => [...next, ...prev])
}
/** Enter / Send invite: a lone address sends straight away, several queue as chips. */
function submit() {
const tokens = tokenize(draft)
const valid = tokens.filter((token) => EMAIL_RE.test(token))
const invalid = tokens.filter((token) => !EMAIL_RE.test(token))
if (tokens.length === 1 && valid.length === 1) {
addInvites(valid)
setDraft('')
setError(null)
return
}
if (invalid.length) {
setError(invalidMessage(invalid))
setDraft(invalid.join(', '))
setQueue((prev) => mergeQueue(prev, valid))
return
}
// Nothing invalid: stage everything (new addresses plus queued chips) and flush in one pass.
const merged = mergeQueue(queue, valid)
if (merged.length) addInvites(merged)
setError(null)
setDraft('')
setQueue([])
}
/** A paste containing separators queues every valid address as a chip. */
function onPaste(event: React.ClipboardEvent<HTMLInputElement>) {
const text = event.clipboardData.getData('text')
if (!text || !/[\s,;]/.test(text.trim())) return
event.preventDefault()
const tokens = tokenize(text)
setQueue((prev) =>
mergeQueue(
prev,
tokens.filter((token) => EMAIL_RE.test(token)),
),
)
const invalid = tokens.filter((token) => !EMAIL_RE.test(token))
setError(invalid.length ? invalidMessage(invalid) : null)
}
function removeQueued(email: string) {
setQueue((prev) => prev.filter((queued) => queued !== email))
}
function resend(invite: InviteEntry) {
setInvites((prev) =>
prev.map((candidate) =>
candidate.id === invite.id ? { ...candidate, sentAt: new Date(), status: 'pending' as const } : candidate,
),
)
cancelConfirm()
}
function askRevoke(id: string) {
setConfirmId(id)
window.clearTimeout(confirmTimer.current)
confirmTimer.current = window.setTimeout(() => setConfirmId(null), 4000)
}
function revoke(invite: InviteEntry) {
setInvites((prev) => prev.filter((candidate) => candidate.id !== invite.id))
cancelConfirm()
}
function cancelConfirm() {
window.clearTimeout(confirmTimer.current)
setConfirmId(null)
}
function initialsFor(email: string): string {
const local = email.split('@')[0] ?? ''
const parts = local.split(/[._-]+/).filter(Boolean)
const first = parts[0] ?? ''
const second = parts[1] ?? ''
if (first && second) return (first.charAt(0) + second.charAt(0)).toUpperCase()
return local.slice(0, 2).toUpperCase()
}
function sentAgo(date: Date): string {
const seconds = Math.max(0, Math.floor((Date.now() - date.getTime()) / 1000))
if (seconds < 60) return 'just now'
const minutes = Math.floor(seconds / 60)
if (minutes < 60) return `${minutes}m ago`
const hours = Math.floor(minutes / 60)
if (hours < 24) return `${hours}h ago`
const days = Math.floor(hours / 24)
if (days < 7) return `${days}d ago`
return date.toLocaleDateString(undefined, { month: 'short', day: 'numeric' })
}
return (
<SectionCard
title={title ?? 'Invite members'}
description={description ?? 'Bring teammates into your workspace. Invites expire after 14 days.'}
className={className}
headerAction={
<span
data-slot="invite-members-seats"
className={`${SEATS_PILL} ${nearLimit ? SEATS_PILL_WARN : SEATS_PILL_OK}`}
>
{seatsUsed} of {seatLimit} seats used
</span>
}
>
<div data-slot="invite-members-compose" className="space-y-2">
<div className="flex flex-col gap-2 sm:flex-row sm:items-start">
<div className="min-w-0 flex-1 space-y-1.5">
<Input
value={draft}
onChange={(event) => setDraft(event.target.value)}
type="text"
placeholder="[email protected] — paste a list to queue several at once"
status={error ? 'error' : undefined}
aria-describedby={error ? 'invite-members-email-error' : undefined}
aria-label="Email addresses to invite"
onKeyDown={(event) => {
if (event.key === 'Enter') {
event.preventDefault()
submit()
}
}}
onPaste={onPaste}
/>
{error && (
<p id="invite-members-email-error" className="text-destructive text-xs font-medium">
{error}
</p>
)}
</div>
<Select value={role} onValueChange={(value) => setRole(value as InviteRole)}>
<SelectTrigger className="w-full sm:w-32" aria-label="Invite as">
<SelectValue placeholder="Role" />
</SelectTrigger>
<SelectContent>
<SelectItem value="admin">Admin</SelectItem>
<SelectItem value="editor">Editor</SelectItem>
<SelectItem value="viewer">Viewer</SelectItem>
</SelectContent>
</Select>
<Button className="shrink-0" disabled={!canSend} onClick={submit}>
<Send />
Send invite
</Button>
</div>
{queue.length > 0 && (
<div className="flex flex-wrap items-center gap-1.5">
{queue.map((email) => (
<span key={email} className={CHIP}>
<span className="truncate">{email}</span>
<button
type="button"
className={CHIP_REMOVE}
aria-label={`Remove ${email} from queue`}
onClick={() => removeQueued(email)}
>
<X className="size-3" />
</button>
</span>
))}
<span className="text-muted-foreground text-xs">{queue.length} queued — pick a role and send</span>
</div>
)}
</div>
<div data-slot="invite-members-list" className="mt-5">
<div className="mb-1 flex items-center justify-between">
<h3 className="text-muted-foreground text-xs font-semibold tracking-widest uppercase">Invites</h3>
<span className="text-muted-foreground text-xs tabular-nums">{invites.length} total</span>
</div>
{invites.length > 0 ? (
<ul className="divide-y">
{invites.map((invite) => (
<li key={invite.id} data-slot="invite-members-row" className="flex flex-wrap items-center gap-3 py-3">
<Avatar className="size-8 shrink-0">
<AvatarFallback className="text-xs">{initialsFor(invite.email)}</AvatarFallback>
</Avatar>
<div className="min-w-[10rem] flex-1">
<p className="truncate text-sm font-medium">{invite.email}</p>
<p className="text-muted-foreground text-xs">Sent {sentAgo(invite.sentAt)}</p>
</div>
<Badge variant={ROLE_VARIANT[invite.role]} className="shrink-0">
{ROLE_LABEL[invite.role]}
</Badge>
<Badge variant={STATUS_VARIANT[invite.status]} className="shrink-0">
{STATUS_LABEL[invite.status]}
</Badge>
<div className="flex shrink-0 items-center gap-0.5">
{invite.status !== 'accepted' && (
<Button
variant="ghost"
size="icon-sm"
title="Resend"
aria-label={`Resend invite to ${invite.email}`}
onClick={() => resend(invite)}
>
<RotateCw />
</Button>
)}
{confirmId !== invite.id ? (
<Button
variant="ghost"
size="icon-sm"
title="Revoke"
aria-label={`Revoke invite for ${invite.email}`}
onClick={() => askRevoke(invite.id)}
>
<X />
</Button>
) : (
<Button
variant="destructive"
size="xs"
onClick={() => revoke(invite)}
onKeyDown={(event) => event.key === 'Escape' && cancelConfirm()}
>
Confirm?
</Button>
)}
</div>
</li>
))}
</ul>
) : (
<div className="flex flex-col items-center rounded-lg border border-dashed px-6 py-10 text-center">
<div className="bg-muted mb-3 rounded-full p-3">
<UserPlus className="text-muted-foreground size-5" />
</div>
<p className="text-sm font-medium">No invites yet</p>
<p className="text-muted-foreground mt-0.5 text-xs">Send an invite above and it will show up here.</p>
</div>
)}
</div>
</SectionCard>
)
}
Raw manifest:https://uipkge.dev/r/react/invite-members.json