
3D Extruded Buildings & Urban Footprints
Real-world 3D building extrusions with dynamic sunlight shadows, terrain DEM elevations, and pitch/bearing camera controls.
Hero section with hardware-accelerated 3D tilt perspective card, specular light glare, and multi-layer z-depth primitives.
Also available for Vue ->$pnpm dlx shadcn@latest add https://uipkge.dev/r/react/hero-3d-tilt-interactive-canvas.json$npx shadcn@latest add https://uipkge.dev/r/react/hero-3d-tilt-interactive-canvas.json$yarn dlx shadcn@latest add https://uipkge.dev/r/react/hero-3d-tilt-interactive-canvas.json$bunx shadcn@latest add https://uipkge.dev/r/react/hero-3d-tilt-interactive-canvas.jsonnpx shadcn@latest add @uipkge-react/hero-3d-tilt-interactive-canvasInstalls to:components/blocks/hero-3d-tilt-interactive-canvas/| Name | Type / Values | Default | Required |
|---|---|---|---|
title | string | — | optional |
description | string | — | optional |
primaryActionLabel | string | — | optional |
secondaryActionLabel | string | — | optional |
className | string | — | optional |
'use client'
import * as React from 'react'
import { ArrowRight, Code2, Cpu, Layers, MousePointerClick, Zap } from 'lucide-react'
import { Badge } from '@/components/ui/badge'
import { Button } from '@/components/ui/button'
import { cn } from '@/lib/utils'
export interface Hero3dTiltInteractiveCanvasProps {
title?: string
description?: string
primaryActionLabel?: string
secondaryActionLabel?: string
className?: string
}
export function Hero3dTiltInteractiveCanvas({
title = 'Fluid 3D Spatial Architecture rendered in pure CSS.',
description = 'Experience zero-latency hardware-accelerated 3D perspective transforms with dynamic specular reflections and layered z-depth primitives.',
primaryActionLabel = 'Explore 3D Primitives',
secondaryActionLabel = 'Copy CSS Matrix Code',
className,
}: Hero3dTiltInteractiveCanvasProps) {
const cardRef = React.useRef<HTMLDivElement | null>(null)
const [rotateX, setRotateX] = React.useState(0)
const [rotateY, setRotateY] = React.useState(0)
const [glareX, setGlareX] = React.useState(50)
const [glareY, setGlareY] = React.useState(50)
const [isHovering, setIsHovering] = React.useState(false)
function handleMouseMove(e: React.MouseEvent<HTMLDivElement>) {
if (!cardRef.current) return
const rect = cardRef.current.getBoundingClientRect()
const x = e.clientX - rect.left
const y = e.clientY - rect.top
const centerX = rect.width / 2
const centerY = rect.height / 2
// Limit max rotation to +/- 14 degrees
setRotateY(Number(((x - centerX) / (centerX / 14)).toFixed(2)))
setRotateX(Number((-(y - centerY) / (centerY / 14)).toFixed(2)))
setGlareX(Number(((x / rect.width) * 100).toFixed(1)))
setGlareY(Number(((y / rect.height) * 100).toFixed(1)))
}
function handleMouseEnter() {
setIsHovering(true)
}
function handleMouseLeave() {
setIsHovering(false)
setRotateX(0)
setRotateY(0)
}
return (
<section
data-slot="hero-3d-tilt-interactive-canvas"
className={cn('bg-background relative overflow-hidden py-16 sm:py-24', className)}
>
<div className="mx-auto max-w-7xl px-4 sm:px-6 lg:px-8">
{/* Section Header */}
<div className="mx-auto max-w-3xl space-y-4 text-center">
<a
href="#3d-spatial"
className="group border-border/80 bg-secondary/60 hover:bg-secondary text-foreground inline-flex items-center gap-2 rounded-full border px-3.5 py-1 text-xs font-medium shadow-2xs transition-colors"
>
<Layers className="text-primary size-3.5" />
<span>Spatial 3D Design Engineering</span>
<ArrowRight className="text-muted-foreground size-3 transition-transform group-hover:translate-x-0.5" />
</a>
<h1 className="text-foreground text-4xl font-bold tracking-tight sm:text-5xl lg:text-6xl">{title}</h1>
<p className="text-muted-foreground text-base sm:text-lg">{description}</p>
<div className="flex flex-wrap items-center justify-center gap-3 pt-2">
<Button size="lg" className="gap-2 shadow-xs">
<span>{primaryActionLabel}</span>
<ArrowRight className="size-4" />
</Button>
<Button variant="outline" size="lg" className="gap-2">
<Code2 className="size-4" />
<span>{secondaryActionLabel}</span>
</Button>
</div>
</div>
{/* 3D Perspective Stage Container */}
<div className="mt-14 flex flex-col items-center justify-center [perspective:1200px]">
<div
ref={cardRef}
style={{
transform: `rotateX(${rotateX}deg) rotateY(${rotateY}deg)`,
transition: isHovering ? 'transform 100ms ease-out' : 'transform 500ms cubic-bezier(0.16, 1, 0.3, 1)',
}}
className="border-border bg-card relative w-full max-w-2xl cursor-crosshair overflow-hidden rounded-2xl border p-8 shadow-xl select-none [transform-style:preserve-3d]"
onMouseMove={handleMouseMove}
onMouseEnter={handleMouseEnter}
onMouseLeave={handleMouseLeave}
>
{/* Dynamic Specular Reflection / Glare Gradient */}
<div
style={{
background: `radial-gradient(circle at ${glareX}% ${glareY}%, rgba(255,255,255,0.12) 0%, transparent 60%)`,
}}
className={cn(
'pointer-events-none absolute inset-0 transition-opacity duration-300',
isHovering ? 'opacity-100' : 'opacity-0',
)}
/>
{/* Layer 1: Base Grid Info */}
<div className="border-border flex items-center justify-between border-b pb-4">
<div className="flex items-center gap-2">
<Layers className="text-primary size-4" />
<span className="text-foreground text-sm font-bold">Spatial Component Viewport</span>
</div>
<Badge variant="outline" className="border-border text-muted-foreground font-mono text-xs">
Pitch: {rotateX}° • Yaw: {rotateY}°
</Badge>
</div>
{/* Layer 2: Floating 3D Cards & Primitives (Preserve-3d + translateZ) */}
<div className="mt-8 grid grid-cols-1 gap-4 sm:grid-cols-2">
{/* Floating Badge Card 1 */}
<div
style={{ transform: 'translateZ(35px)' }}
className="border-border/90 bg-muted/40 space-y-2 rounded-xl border p-4 shadow-md transition-transform"
>
<div className="flex items-center gap-2">
<Cpu className="text-primary size-4" />
<span className="text-foreground text-xs font-bold">GPU Accelerated Matrix</span>
</div>
<p className="text-muted-foreground text-xs leading-relaxed">
Zero JavaScript bundle runtime. Calculated via pure CSS 3D matrix transforms.
</p>
</div>
{/* Floating Badge Card 2 */}
<div
style={{ transform: 'translateZ(50px)' }}
className="border-primary/30 bg-primary/5 space-y-2 rounded-xl border p-4 shadow-lg transition-transform"
>
<div className="flex items-center gap-2">
<Zap className="text-success size-4" />
<span className="text-foreground text-xs font-bold">Specular Ray Diffusion</span>
</div>
<p className="text-muted-foreground text-xs leading-relaxed">
Dynamic light reflection calculates azimuth angles relative to mouse coordinates.
</p>
</div>
</div>
{/* Bottom Telemetry Bar */}
<div
style={{ transform: 'translateZ(25px)' }}
className="border-border/80 bg-background/90 mt-6 flex items-center justify-between rounded-lg border p-3 text-xs"
>
<div className="text-muted-foreground flex items-center gap-2">
<MousePointerClick className="text-primary size-3.5" />
<span>Hover and move cursor to orient viewport</span>
</div>
<span className="text-foreground font-mono text-xs font-bold">
{isHovering ? 'Tracking Live' : 'Hover to Orbit'}
</span>
</div>
</div>
</div>
</div>
</section>
)
}
export { Hero3dTiltInteractiveCanvas } from './Hero3dTiltInteractiveCanvas'
export type { Hero3dTiltInteractiveCanvasProps } from './Hero3dTiltInteractiveCanvas'
Raw manifest:https://uipkge.dev/r/react/hero-3d-tilt-interactive-canvas.json